River Town
Height blended vertex painting material

Height blended vertex painting material

Plaster material made in substance designer

Plaster material made in substance designer

brick material made in substance designer

brick material made in substance designer

River Town

I made this from a Fable 3 concept I saw online. Everything is modeled in Maya and textured with Substance Painter, with materials made in Substance Designer. The buildings and the ground uses a Height blended vertex painting material. Everything else was textured in Substance Painter. I also used decals to help add more dirt and variations.

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