Mjolnir
Sean phillips hammer 0001
Sean phillips hammer 0002
Sean phillips hammer 0003
Mjolnir

I modeled this in 3DS Max, bot the low and high poly. I think took it into ZBrush to create some extra detail in the leather and metal for the normal map. I did the textures in Substance Painter, using it to also back the maps. I used the PBR rendering method to render this with Marmoset Toolbag 2.

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Sean phillips im 0001Sean phillips gib 0001Sean phillips ch 006