I wanted to get some practice in doing more stylized models and texturing so I made the Armadyl Godsword from RuneScape. Modeled in Maya, sculpted some details and designs in Zbrush and textured in Substance Painter. I took some creative license on the blade and gave it a darker steel with an emissive, instead of just light blue. Felt more...godly. I think I might do the other 3 too. Rendered in Marmoset.